Hopper<T>: Queue<T> Class in C# that Caches to Disk

In a recent project, I had a Windows Service that was receiving many thousands of requests which could only be processed at specific intervals. Soon I found that queuing so many requests in a simple Queue<T> class ran away with all my machine's memory.

So what to do?

I didn't really want to change my code. I like the Queue<T> class. So I wrote a class I call Hopper<T> which acts like Queue<T> but caches items to disk. It's constructor gives the class the information it needs to do all the work. Then you just use it like a Queue<T>.

public Hopper(
 
string cachePath,
 
string uniqueFileExtension,
 
int hopperCapacity,
 
int reorderLevel)

This class takes advantage of the System.Runtime.Serialization and the System.Runtime.Serialization.Formatters.Binary namespaces.

Download the code and give it a try. And be sure to let me know what you think.

Hopper.zip (2.74 KB)